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Thursday, June 22, 2017

Sultan: The Game Now Available on Google Play


Udupi, Karnataka, India
High-Quality Visual effects, Sleek controls, action-centric game play, exclusive combat experience all this and more in Sultan: The Game. Developed by 99Games in collaboration with Yash Raj Films (YRF), Sultan: The Game will be available on Google Play today and will shortly be available on other stores.

“The release of Sultan: The Game has further cemented our relationship with Yash Raj Films. We’ve attempted to do something different this time with Sultan: The Game. We’ve opened up pre-registrations for the game and have seen a tremendous response so far,” said Rohith Bhat, CEO, 99Games. “Sultan: The Game by itself will not disappoint consumers and will put their nimble fingers to test” he added.

Manan Mehta, Vice-President of Marketing and Merchandise at Yash Raj Films, said, “At YRF, we are very particular when it comes to our partnerships and firmly believe that film-themed games are not just another avenue to market our film. We treat games as a massive opportunity to engage with cinemagoers as well as widen our audience base. In 99Games, we found a strategic partner who understands this ideology and can bring to table their expertise. Sultan: The Game is one of the best developed film-themed games to have come out and will allow the audience to step into the shoes of the titular character.”

To be a Sultan, all you need to do is download the game on Google Play here: http://bit.ly/prsultan

About 99Games

99Games is India’s leading Developer and Publisher of games of international standards for Global & Indian consumers. It takes pride in creating India’s most successfully monetized game ‘Star Chef’ and India’s most downloaded game ‘Dhoom:3 The Game’. 99Games has published over 17 game titles since launch in 2009 and has clocked in 31 Million downloads globally till date. It has a unique growth strategy of addressing the Global and Indian market. With a highly experienced & stable management team working collaboratively for over 5 years, 99Games is considered as thought leaders in the Indian gaming industry. 99Games has raised $5MM to date from quality institutional investors – Kalaari Capital and Ascent Capital.

More details at http://www.99games.in

About Yash Raj Films

Yash Raj Films [YRF] is one of India’s oldest and most respected story-tellers. A 4 decade old film & entertainment company with a fully integrated presence across the entire value chain covering everything from production, worldwide distribution, marketing, home entertainment & brand partnerships to design, licensing, consumer products, interactive media & talent management with offices across India and in US, UK & UAE differentiates it from all studios in the country.

Flipkart is hosting a month-long online gaming championship


Flipkart has is taking a step into the field of competitive gaming, organising a month-long tournament from June 3 to July 9.
Titled the “Flipkart Online Gaming Championship” (FOGC), the tournament will feature FIFA, Counter-Strike: Global Offensive, League of Legends, and DotA 2. The entire series will take place online, and will be live-streamed on Twitch.
“Globally, gaming is considered as one of the key pillars of Internet economy. In India, gaming is a niche but a fast evolving and growing segment especially in the metros. At Flipkart we have witnessed close to 50 percent growth in this category in the last six months alone. Our goal is to become the largest destination for both gamers as well as gaming product brands,” said Adarsh K Menon, Vice President of Electronics and Auto at Flipkart, in statement to the press. The company cites a 50 percent growth in gaming related sales in the last six months as the reason for this surprise move.

It’s interesting to note, however, that while FIFA is included in the tournament, it’s sale rights are exclusive to Amazon in India. In addition, Dota 2 and League of Legends are free-to-play, available worldwide and as digital downloads only. This leaves just CS: GO as a game actually available on Flipkart
The championship prize pool is currently set at Rs 3,00,000, clearly indicating this is trial run for Flipkart, and not necessarily a confident push toward a long-running professional gaming series. The FIFA set is currently in progress, and will continue until June 9. You can find the brackets and winners below.

This will be followed by a League Of Legends set from June 14 – 20, CS: GO from June 25 – 29, and DotA 2 from July 5 – 9. The prizes for each are set as follows:
FIFA (PS4) (1v1)
1st prize – Rs 20,000 EGV
2nd Prize – Rs 15,000 EGV
3rd prize – Rs 10,000 EGV
LoL (5v5)
1st prize – Rs 50,000 EGV
2nd Prize – Rs 25,000 EGV
CS:GO (5 vs 5)
1st prize – Rs 50,000 EGV
2nd Prize – Rs 25,000 EGV
DotA 2 (5 vs 5)
1st prize – Rs 50,000 EGV
2nd Prize – Rs 25,000 EGV
It’s important to note though, Flipkart’s Facebook post on it’s page states the prizes will be doled out in “Gift voucher”, which likely seriously deflates the original excitement you probably felt.

Bad news fans; No Man’s Sky launch delayed to July


Well anticipated sci-fi space exploration game No Man’s Sky looks like it could be pushed back a couple of months, after one store started replacing its June release date with “Coming Soon” notices. Citing two sources, one of which came from inside a prominent US retail chain, Kotaku reports that No Man’s Sky is being rescheduled from June to July or August at the earliest.

The game has always been a significant departure from the small UK studio’s earlier work — the slapstick action of 2010’s Joe Danger and 2012’sJoe Danger 2: The Movie — but was a massive word of mouth success from the moment it was first shown in public. Debuting at the televised VGX awards on December 7, 2013, the soaring ambition of No Man’s Sky proved to be the show’s high point as it exploded across gaming sites and social networks.

Players would be able to explore a vast universe, naming and discovering fully inhabited planets as well as the plants and creatures that live on them. While it would be theoretically possible for two human pilots to meet, the sheer size of “No Man Sky” makes it more likely they’d find only traces of existence instead.

Also read: Watch: No Man’s Sky PS4 gameplay is a thing of beauty

Work continued even after storms battered the UK’s southern counties at 2013’s end, when flooding submerged the Hello Games offices and wiped out the team’s initial progress. Behind the scenes, Sony had demonstrated keen interest, and later unveiled No Man’s Sky as a PlayStation 4 title at the 2014 Electronic Entertainment Expo (E3); a version for Windows PCs would launch at the same time, it later emerged.

Since then, increasingly high-profile engagements have led to increasing mainstream recognition. Studio co-founder Sean Murray told talk show host Stephen Colbert that the game would feature 18 quintillion planets to explore. The New Yorker learned that he viewed its primary inspirations — the work of Asimov, Clarke and Heinlein — as being inherently optimistic, in contrast to contemporary trends. At last, a June 2016 release was aired at Paris Games Week, October 2015, and later narrowed down to the week of June 21. But now, according to Kotaku, fans may need to wait several months more.

Two sources, one from within retail chain GameStop, indicated that No Man’s Sky would be missing its June date, the site understanding that it wouldn’t arrive until “at least July or August.” That would bring its release closer to that of PlayStation’s virtual reality headset; it is, of course, possible that the delay is partially to do with the PlayStation VR’s October 2016

Naughty Dog cut a scene from Uncharted 4 to release a finished game on time


Uncharted 4 will be releasing exclusively on the PS4 May 10 but, according to some of the voice actors from the game, it might be missing some amazing things.

Troy Baker, the voiceover artist for protagonist Sam Drake (brother to the last protagonist Nathan Drake) revealed that a scene was cut from the game, in the interest of releasing a finished product on time. In an interview to GamersFTW, Baker said, “Games are a very iterative process, and the same thing can be said for pretty much every game that comes out. There was a huge set piece in Uncharted 4 that I was massively in love with, that had to get cut. Because it was either the game shipped broken and that scene is in there, or we put out a better game and that scene isn’t there. No one will ever miss what they didn’t know.”

Set pieces, in Uncharted, refers to a scene in the game where your typical mechanics are thrown out the window in favour of something different, forcing you to play the game a different way. One great example of this is Uncharted 2, where a particular gunfight has you dodging fire from enemies and an attack chopper., all while traversing the length of a running train.

Despite the bad news, this is actually a plus point in developer Naughty Dog’s favour, showing their willing to cut content in order to not release a broken game. It shows they have confidence in their finished product, despite the missing scene, although there is a possibility they’ll find a way to work it into a later DLC.

MagicX Announces $1 Million Seed Funding from Marquee Investors


Bangalore, Karnataka, India
Investors include Kris Gopalakrishnan, Dr.Ranjan Pai, Ramaraj, Hari Kumar and Aarti Grover
GrowthStory-promoted venture in talks with VC firms to raise $5 million Series A funding

MagicX, an on-demand, chat enabled, AI-powered app to manage day-to-day tasks, has raised $1 million from marquee investors including Kris Gopalakrishnan (Co-founder and former Vice chairman and CEO, Infosys Ltd.), Dr. Ranjan Pai (MD & CEO – Manipal Education and Medical Group, Ramaraj (Co-founder – Sify), Hari Kumar (Lionrock, Singapore) and Aarti Grover (MD – CMS Computers Ltd).

The funds raised will be used for team expansion, marketing initiatives, addition of more service categories and technology up gradation.

MagicX, has racked up 100,000 downloads since it was launched on Feb 24th 2016 and has also been the No. 1 new shopping app in Android.

The app enables users to carry out day-to-day tasks like grocery shopping, bill payments, recharge, order food, book flight tickets and other utility services via a chat enabled, artificial intelligence platform and is currently available for free download in the Android store. MagicX has tied up with about 20 partners across e-commerce, bill payments, recharges, groceries, travel etc. In this short time, MagicX has successfully driven huge traffic to some of these partners – in some cases emerging among their top 10 transaction sources.

MagicX is already in talks with four venture capital firms to raise a $5 million Series A round.

Founded by Pratyush Prasanna (formerly founder/CEO of Plustxt and VP at Paytm), and Arun Kumar (ex Tutorvista, Portea Medial), MagicX is promoted by GrowthStory, the venture builder platform founded by K Ganesh and Meena Ganesh.

“MagicX has been the No 1 new shopping app and has seen daily transactions hit the 5000-mark since releasing on the Play Store in late-Feb this year. With the addition of newer categories such as food, travel, and e-commerce, as well as targeted marketing, MagicX aims to be the largest Conversational Commerce company in India. The backing we’ve received from some of the smartest investors and entrepreneurs in the business will help us build on our cutting-edge technology platform. We will also use some of the funds to market MagicX to the right audiences,” said Pratyush Prasanna, Co-founder and CEO, MagicX.

“Bots and artificial intelligence are the next frontiers in technology. I am excited to back this team which is working in such cutting-edge technologies. I am impressed with Pratyush and Arun and the team they have assembled and I am looking forward to the change we can bring about in commerce,” said Kris Gopalakrishnan, Co-founder and former Vice Chairman and CEO, Infosys Ltd.

About MagicX

MagicX is an evolved version of MagicTiger – which was a human powered chat application for transactions. MagicX leverages learnings of human interactions gained from MagicTiger, a cutting edge AI backbone and constant learning engine to power interactions with customers. The result of this focus on deep learning is that 100% transactions are done by AI on MagicX today.

Prior to founding MagicX, Pratyush started Plustxt, which was acquired by Paytm. After the acquisition, Pratyush headed new products at Paytm. He was also one of the initial members of SMSGupshup / Webaroo and has worked in Microsoft and Xerox PARC. He is an alumnus of IIT KGP and IIM Calcutta.

Arun joined Tutorvista in its early days and has been instrumental in setting up sales and business development teams at Portea and other GrowthStory companies. He is an almunus of PES and XLRI.

The MagicX team is composed of ex-Microsoft, Xerox PARC, Paytm, SMSGupshup, IBM employees as well as founders and early employees of leading startups. Most employees are alumni of IITs and other premier engineering colleges.

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